We're excited to share our latest project in collaboration with VITUNLEIJA® for the recent BLOCKFEST event that took place in Tampere.
Our fully rigged baby character, driven by iPhone facial capture data, made its debut on stage and truly captivated the audience. While our primary focus for this project was facial animation, we’ve also prepared a body rig to expand its capabilities further.
This custom baby face was meticulously sculpted in ZBrush, refined in Maya, and underwent a complete overhaul of blendshapes to meet our client's precise needs. The result is a highly expressive and unique character, designed to convey genuine emotions.
One of the key challenges we faced was finding suitable references for a baby character that needed to express realistic emotions without appearing overly mature. Tackling this challenge has brought a wealth of new experiences to our team.
The current model is powered by a custom #metahuman rig in #unrealengine, ensuring top-tier performance and realism.
2DNAC project
https://2dnac.com
https://www.linkedin.com/company/2dnac/?viewAsMember=true
Additional information for people looking to do this kind of work :
https://youtu.be/INNBqHbUZwo
https://youtu.be/VzrmPBrNleY
https://youtu.be/NiwwNVaXicg
https://youtu.be/g7_zoZNVZz0
https://2dnac.com/custom-character-metahuman-and-wrap3d/
https://2dnac.com/xgen-for-character-grooming/
https://2dnac.com/characterization-in-zbrush-and-maya/
https://youtu.be/sC0Cb9vGCmw
https://youtu.be/NiwwNVaXicg
Currently working at 2DNAC, focusing on projects involving cutting-edge character creation. You can find more details here: https://2dnac.com
Baby Rig